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For the first time in Vienna Symphonic Library's long history of developing sample libraries, they have created a Collection that includes production-ready musical textures and loops using a 50-piece string orchestra. Create everything from ethereal, spheric soundscapes to pulsating melodic ornaments, suspense clusters and aggressive strikes!
New Mixer Presets and Experimental Presets in three categories, modified by the ModWheel:
Morphed (Morphing between articulations, with added FX)
Scary & Brooding (an emphasis on FX applied to specific articulations and stacked FX string sounds)
Short
Previously registered users of Synchron FX Strings I can update their library for free by signing into their VSL accounts and downloading the Synchron FX Strings I Library Update.
Synchron FX Strings I is Vienna's most daring strings library to date, recorded with the signature ambience of their newly refurbished scoring stage, Synchron Stage Vienna.
For the first time in Vienna Symphonic Library's long history of developing sample libraries, they have created a Collection that includes production-ready musical textures and loops using a 50-piece string orchestra. Create everything from ethereal, spheric soundscapes to pulsating melodic ornaments, suspense clusters and aggressive strikes!
Synchron FX Strings I is an infinite source of inspiration and a fantastic tool for designing entire worlds. Easily create effects and soundscapes by holding one or two keys, and add variety and changing colors by moving pre-configured controllers. Where other products quickly reach their intrinsic limits, your musical journey into previously unheard sonic worlds is just beginning with Synchron FX Strings I. The Vienna team captured unique sounds and playing techniques that have never been sampled before. Whereas Vienna's excellent musicians usually avoid experimentation during sampling sessions, in this case they were asked to cast aside convention and go far beyond their normal limits. The result is a treasure trove of tonal and atonal textures and elements that you may blend effortlessly for creating your very personal, unique sound. All varieties and combinations are easily accessed with the new Vienna Synchron Player.
Synchron FX Strings I is not limited to orchestral applications but can be used in any contemporary genre and style, such as Ambient, Alternative, EDM, World and many others.
Key Features:
Ready-to-use musical elements, from breathy, spherical pads to pulsating or even aggressive patterns and rhythms
Large 50-piece string ensemble, divided in 6 sections: 14 first violins, 10 second violins, 6 first violas, 6 second violas, 8 cellos, 6 double basses
Total flexibility for infinite creative possibilities – almost “everything may be combined with anything”
Large selection of presets in ten categories (spherical textures, spherical chord textures, character textures, rises and hits, glissandos, clusters, tremolos, harmonic FX, pizzicato FX, Inspiration XFades)
All-new, easy-to-use Synchron Player with high-performance playback engine
Intuitive access with three pre-configured real-time controllers: Bow Style (CC 1), Velocity (CC 2), Density (CC 3).
Multiple microphone arrays provide for a wide variety of sonic possibilities, from stereo to 5.1 surround and Immersive Audio (Dolby Atmos, Auro 3D). Additionally, each musician was recorded separately with a dedicated microphone, and all signals were down-mixed to provide you with an optimized section sound.
All-new Synchron Player
Synchron FX Strings I comes with Vienna's dedicated Synchron Player that incorporates a brand new audio engine built from the ground up. It provides unprecedented streaming performance and a new level of sophisticated simplicity â just step through the articulations, select their variations and explore how the pre-configured controllers (Density, Bow Style and Velocity Crossfade) affect the loaded preset.
The Synchron Player also includes an internal mixer with 5-band EQ, individual delay settings for runtime compensation, algorithmic reverb, phase switching and panorama controls. It runs under Windows and Mac OS X as a VST, AU and AAX Native plug-in in your DAW.
50 Microphones – 50 Musicians
The Vienna team spared no effort recording Synchron FX Strings I, using dedicated close microphones for each player of the string orchestra. For easy handling, you have quick access to six stereo down-mixes of these individual close mic signals (Violins 1 & 2, Violas 1 & 2, Cellos, Double Basses). Due to the comprehensive selection of further stereo and room mic arrays you can create your individual string ensemble sound in stereo, 5.1 surround, or even 9.1 immersive audio format, using the player's full-fledged mixer.
The Standard Library and Full Library of Synchron FX Strings I both include the same articulations. The only difference is the number of microphone positions:
Microphone Position
Standard Library
Full Library
0. Room Mix – Down-mix of positions 6 - 10 (L/R)
✓
✓
1. Close Mics for each ensemble (mono each)
✓
✓
2. Mid Mic – Front of High String Ens. (L/R)
✓
✓
3. Mid Mic – Front of Low String Ens. (L/R)
✓
✓
4. Back Mic – Back of High String Ens. (L/R)
✓
5. Back Mic – Back of Low String Ens. (L/R)
✓
6. Main/Room Mic – Decca Tree Stereo (L/R)
✓
✓
7. Main/Room Mic – Decca Tree Mono (Center)
✓
✓
8. Main Surround – Stereo (L/R)
✓
9. High Stereo (3D) – Stereo (L/R)
✓
10. High Surround (3D) – Stereo (L/R)
✓
The main surround microphone settings may also be used instead of the main stereo room mics in order to achieve a wider and more ambient mix. Blending surround signals with the other microphone signals creates a denser, more lush overall sound, even in stereo applications.
Ten Categories of Presets
The preset patches are organized in ten categories. By using pre-configured controllers you may adjust bow style, density and velocity in real-time, e.g., for building up tension by gradually blending from basic to more complex and agile variations of one of the same pattern.
Spherical Textures (e.g., slight pulsing effects with aleatoric rhythms and random bow changes)
Spherical Chord Textures –based on the so-called “Alpha“-chord (please see more details below)
Character Textures –screaming and shouting high strings and grumbling low strings, aleatoric cluster FX with random pizzicatos, dirty and aggressive sounds with high bow pressure, ethereal “outer space” sounds performed behind the bridge, staggered, pulsating bow-bouncings on a string, melodic ornaments in the Ionian scale
Glissandos – regular and fingered, available in “regular”, “half-tremolo”, and “ponticello” bow styles
Rises & Hits – upward runs and glissandos with high dynamics and exaggerated crescendo, with speed variations
Clusters – short and long note clusters, as well as glissando clusters with speed variations
Harmonic FX – “freaky” sounds, e.g., with slightly detuned harmonics or upward and downward glissandos
Pizzicato FX – e.g., random pizzicatos in various tempos or finger glissandos after the pizzicato
Special Pads – “breathy“ sounds, e.g., by strings tuned down a minor third
Inspiration XFades – crossfading combinations from different preset categories
About the Alpha chord (spherical chord textures)
The spherical chord textures are based on the “Alpha chord” that is composed of two symmetric layered diminished seventh chords, with a whole tone gap in between. In Synchron FX Strings I this chord is featured in its basic form (on center key “C”) and in two inversions. The notes of this chord are derived from an alternating octatonic (eight-note) whole step-half step scale:
This “diminished” scale was first found in 20th century music, particularly in the music of Béla Bartók, Alexander Skrjabin and Olivier Messiaen, e.g., in his magnum opus, the “Turangalîla” symphony. Messiaen described this scale as the second mode of his seven “modes with limited transpositions”.
The whole step-half step scale can only be transposed three times (the fourth transposition would already be a repetition). Apart from the above-mentioned composers, the scale is frequently used in Jazz music.
About the composer, orchestrator and conductor
Born and raised in Vienna, composer and conductor Johannes Vogel graduated from the University of Music and Performing Arts Vienna as a percussionist with honors. He started his career as a musician with the Vienna Philharmonic, the orchestra of the Zürich opera house, and the Camerata Academica Salzburg. As a composer, his film and TV music projects include the MGM/Paramount production “Hercules” with Dwayne Johnson, Guillermo del Toro’s “Crimson Peak”, “The Colony” with Emma Watson and Daniel Brühl as well as numerous episodes of the German TV series “Der Bergdoktor”. Since 2016 Johannes Vogel has been the principal conductor at Synchron Stage Vienna, with most of the film music productions at Vienna’s new scoring stage recorded under his baton — including scores by Hans Zimmer, Harry Gregson-Williams, Rupert Gregson-Williams, Lorne Balfe and many others.
Synchron FX Strings I
ARTICULATION GROUP
ARTICULATIONS
01 Spherical Textures
Low – low-range sounds with harmonics High – high-range sounds with harmonics Pulse – aleatoric pulsing harmonics Suspense – detuning effect in octaves Agile – chromatic ornament played aleatorically Call – 4ths in staggered thythms Wave – legato sixtuplets, Lydian scale XFade 1 – Pulse, Call, Wave XFade 2 – Low, Suspense, Agile
02 Spherical Chord Textures
Patches are identical with those of Spherical Textures, but based on the so-called 'Alpha chord'
03 Character Textures
Scan – aleatoric 5th/4th arpeggios Swarm – strong bow pressure near the frog Whisper – aleatoric melodic ornaments in the Ionian scale Dialogue – rhythmic and melodic cluster aleatoric with random pizzicatos Behind the bridge – a cluster-like, 'outer space' sound canvas Crawl – staggered bouncing of the bow on the strings Action – high-energy performance 'over the top' XFade 1 – Crawl, Scan, Swarm XFade 2 – Whisper, Dialogue, Action
04 Glissandi
Slow, Medium, Fast – Regular glissando played with one finger Fingered fast, super-fast – 'scale-like' fingered glissandos Cross fast, super-fast – one-finger glissandos with players going in different directions
05 Rise + Hits
Legato slow, fast – fingered legato upwards runs, last note accent Detache slow, fast – fingered détaché upwards runs, last note accent Slide clean slow, fast – clean upwards glissandos, last note accent Slide dissonant slow, fast – dissonant upwards glissandos, last note accent Steps slow, fast – staggered upwards glissandos, last note accent
06 Cluster
Short – staccato notes, fifth range clusters Long – sustained notes, fifth range clusters Glissando slow, fast – one-finger glissandos, up and down, fifth range clusters
Cluster – pizzicato clusters in fifth range Glissando – üizzicatos with subsequent finger glissando Random – detuned random pizzicatos in different tempos Random XFade – random pizzicatos, slow/medium/fast crossfading option
09 Special Pads
Hades sustains – strings tuned down by a minor third Breath sustains – very fast bow tempos with little pressure Vertical tremolo – bowing up and down the fingerboard XFade – Breath sustains, Hades sustains, Vertical tremolo
Learn more about Vienna's transition to iLok: HERE
Minimum System Requirements
Windows 10 (latest update, 64-bit), Intel Core i5 or AMD Athlon 64 X2
macOS 10.14 Mojave (latest update), Intel Core i5
SSD (M2, SATA 6 or USB3/3.1, UASP Support - HFS+, APFS or NTFS formatted) for the sample content
16 GB RAM
iLok Account and iLok License Manager for license activation on a physical iLok 2/iLok 3 key or in an iLok Cloud Session (the iLok Cloud requires a constant internet connection!)